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電腦運算及數據科學 數碼內容製作

Certificate in Digital Comic Design and Production (Senior Secondary Applied Learning)
數碼漫畫設計與製作(高中應用學習)證書

課程編號
IT076A

課程制式
全日制
開課日期
2022年10月8日 (星期六)
修業期
180小時
教學語言
Cantonese
查詢
29755887
25718480
報名辦法

隨著互聯網技術和手提設備的普及,漫畫作品現已可在不同的數碼媒體平台上發佈。漫畫業正在從傳統的紙張繪圖轉向數碼化出版。

本課程旨在培養學生對數碼漫畫設計與製作概念和技術的認識和理解,從而使他們掌握數碼漫畫的知識和技能,並為投身該行業做好充足準備。 

With the popularity of Internet technologies and hand-held devices, comic works could now be easily published on different media platforms.  The comic industry is moving from the traditional paper-based drawing to digital publishing tools.

The programme aims to develop students’ awareness and understanding of various concepts and technological skills in digital comic design and production and help students explore the career opportunity of the ever-changing digital comic industry. 

課程結構 programme Structure

整個課程共有180課時(共60堂),共有5個單元。
The programme consists of 180 hours (60 lessons) and is divided into 5 modules.

單元Module 1                        12 小時hours

漫畫製作概述 Overview of Comic Production

  • 數碼漫畫和創意產業簡介 Introduction to the digital comic and creative industry
  • 亞洲區之漫畫文化 Comic cultures of Asian regions
  • 漫畫發展週期 Comic development cycle
  • 版權議題 Copyright issues
  • 漫畫文化鑑賞 Appreciation of comic culture
  • 漫畫的成功因素 Success factors of comic
單元Module 2                       48 小時hours

漫畫設計與故事發展基礎 Fundamentals of Comic Design and Story Development

  • 傳統與現代漫畫繪製方法 Traditional and Modern Comic Drawing Technique
  • 故事發展 Story Development
單元Module 3                        36 小時hours

數碼漫畫意象創作 Digital Comic Imagery Creation

  • 視覺傳達設計基礎 Fundamentals of visual communication design
  • 視覺元素 Visual elements
  • 使用藝術語言  Use of artistic language
  • 資訊蒐集 Information research
  • 角色配置和設計 Character setting and design
  • 背景配置和設計 Background setting and design
  • 不同材料的繪製技巧 Technique of drawing different materials
  • 特效繪圖技巧 Special effect drawing techniques
  • 漫畫框架和佈局設計 Digital comic frame and layout design
  • 對話框設計 Speech bubble design 
單元Module 4                        69 小時hours

數碼漫畫製作 Digital Comic Production

  • 數碼漫畫軟件的應用 Application of digital comic software
  • 漫畫製作流程 Comic production process
  • 創意插圖設計簡介 Introduction to creative illustration design
單元Module 5                        15 小時hours

於數碼社交媒體平台上出版內容 Content Publication on Digital Social Media Platform

  • 出版業簡介 Introduction to the publishing industry
  • 特許權使用費計算 Royalty fee calculation
  • 創意產業及社交媒體的最新發展趨勢 Latest development trend of social media for the creative industry
  • 於桌面和手機應用程式出版漫畫 Desktop and mobile applications for comic publication

學習成效 Learning outcomes

完成課程後,學生應能夠:

  1. 描述漫畫行業各種職位的功能;
  2. 在故事創作過程中,以創新的方式表達意念,從而展示創意思維和講故事技巧;
  3. 運用漫畫設計原則和技巧製作數碼漫畫內容;
  4. 通過團隊工作,整合解難能力、分析能力和溝通技巧,解決數碼漫畫設計和製作相關的問題;
  5. 展示對漫畫和創意產業所需的職業操守和正面價值觀有基礎的認識;
  6. 提升相關範疇之升學及就業發展所需的自我認知。

On completion of the programme, students should be able to

  1. describe the functions of various job positions in the comic industry;
  2. demonstrate creative thinking and storytelling skills through expressing ideas in innovative ways in the story development
    process;
  3. apply comic design principles and techniques to produce digital comic content;
  4. integrate problem-solving, analytical and communication skills to solve digital comic design and production related problems through teamwork;
  5. demonstrate a basic understanding of the work ethics and positive values required by the comic and creative industry;
  6. develop self-understanding for further studies and career development in the related field.

評核 Assessment

包括筆試 、實習、專題報告及口頭匯報
Includes written test, practical exercise, project and presentation.

學銜 Award

按香港大學體制,經香港大學專業進修學院頒授「數碼漫畫設計與製作(高中應用學習)證書(資歷架構第3級)」予成功畢業的同學(出席率達80%或以上及於評核課業中取得合格成績)。
Students who successfully complete the programme (have at least 80% attendance and achieve qualified results in assessment tasks) will be awarded "Certificate in Digital Comic Design and Production (Senior Secondary Applied Learning) (QF Level 3)" within the HKU system through HKU SPACE.

評分準則 GUIDELINES FOR GRADING

Grading_Comic

視乎報讀人數提供粵語及/或英語授課
The programme can be delivered in either English or Cantonese, depending on the number of applicants.

上課模式 Class Mode

模式一:
逢星期六上午或下午上課,或全日上課,每課3小時,於香港大學專業進修學院教學中心上課,部份課堂亦會安排於暑假進行。
模式二:
由學校及香港大學專業進修學院安排,可選擇於平日及/或週六上課,視乎有關設施及器材需要,部份課堂會於香港大學專業進修學院教學中心上課,部份課堂亦會安排於暑假進行。

Mode 1:
3 hours lesson in every Saturday morning or afternoon, or full day lesson at HKU SPACE Learning Centres. Summer class will be arranged.
Mode 2:
Arranged by secondary school and HKU SPACE; class can be arranged on weekday and/or Saturday. Depends on the equipment/facility needed, some lessons may be held at HKU SPACE Learning Centre. Summer class will be arranged.

申請人必須為中三或中四學生。 中三學生可以提前申請,但在應用學習課程開課時, 他們必須是中四學生。而中四學 生可以選擇在中四或中五時學習該課程。

Applicants shall be Secondary 3 or Secondary 4 students. Secondary 3 students can apply in advance but they must be in Secondary 4 when the Applied Learning course starts. Whereas Secondary 4 students can choose to study the course either in Secondary 4 or when they reach Secondary 5.

報名辦法

學生須於每年2月至4月中透過所屬中學向教育局申請,詳情請向所屬中學查詢。
Students must submit their application through their secondary schools from mid February to mid April. Please contact your secondary school for details.

付款方法 payment

課程費用由所屬中學及教育局全數資助。
課程費用為港幣15,500,分兩期繳交。
選擇上課模式二的中學將根據學校提供的埸地設施及學校老師參與授課的程度作出減免。
Course fee will be subsidized by secondary school and the Education Bureau.
Course fee is HK$15,500 and paid by 2 installments.
For class mode 2, course fee will be partially exempted according to the teaching venue and teaching support provided by the partner secondary school.

更多課程關於
數碼內容製作